Blades Dice Odds

Blades in the Dark dice probability

Exact odds for every pool from 0 to 8 dice, worked out from every possible roll. The dice roller shows the same figures for your own pool and stress.

Action, fortune and engagement rolls

The highest die counts. 0 dice means roll 2 and keep the lowest, with no critical. An assist adds a die, and so does a push or a Devil's bargain (one or the other): move one row down for each.

Chance of each result by number of dice
Dice6 or better4 or betterCritical64/51-3
0 (2, lowest)2.8%25.0%0%2.8%22.2%75.0%
116.7%50.0%0%16.7%33.3%50.0%
230.6%75.0%2.8%27.8%44.4%25.0%
342.1%87.5%7.4%34.7%45.4%12.5%
451.8%93.8%13.2%38.6%42.0%6.3%
559.8%96.9%19.6%40.2%37.1%3.1%
666.5%98.4%26.3%40.2%31.9%1.6%
772.1%99.2%33.0%39.1%27.1%0.8%
876.7%99.6%39.5%37.2%22.9%0.4%

Resistance roll: stress you take

You take 6 stress minus your highest die. A critical clears 1 stress instead.

Chance of each stress cost by attribute rating
DiceClear 1012345Average
0 (2, lowest)0%2.8%8.3%13.9%19.4%25.0%30.6%3.47
10%16.7%16.7%16.7%16.7%16.7%16.7%2.50
22.8%27.8%25.0%19.4%13.9%8.3%2.8%1.50
37.4%34.7%28.2%17.1%8.8%3.2%0.5%0.97
413.2%38.6%28.5%13.5%5.0%1.2%0.1%0.62
519.6%40.2%27.0%10.0%2.7%0.4%0.013%0.37
626.3%40.2%24.7%7.2%1.4%0.1%0.0021%0.18

Chance of trauma when you resist

With 9 stress boxes you take trauma when the cost reaches your last box. With 3 or fewer marked, even the worst roll (5 stress) is safe.

Chance of trauma by stress marked (of 9) and dice
Stress0 dice123456
4 marked30.6%16.7%2.8%0.5%0.1%0.013%0.0021%
5 marked55.6%33.3%11.1%3.7%1.2%0.4%0.1%
6 marked75.0%50.0%25.0%12.5%6.3%3.1%1.6%
7 marked88.9%66.7%44.4%29.6%19.8%13.2%8.8%
8 marked97.2%83.3%69.4%57.9%48.2%40.2%33.5%

Indulging your vice

Roll your lowest attribute and clear stress equal to the highest die. Clear more than you had marked and you overindulge.

Chance to overindulge by stress marked and lowest attribute
Stress0 dice1234
0 marked100%100%100%100%100%
1 marked69.4%83.3%97.2%99.5%99.9%
2 marked44.4%66.7%88.9%96.3%98.8%
3 marked25.0%50.0%75.0%87.5%93.8%
4 marked11.1%33.3%55.6%70.4%80.2%
5 marked2.8%16.7%30.6%42.1%51.8%

Group action

Everyone rolls and the best result counts. The leader takes 1 stress for each PC whose best die was 1-3.

Group action when everyone rolls the same dice
PCs1 die each: 6 or betterAverage leader stress2 dice each: 6 or betterAverage leader stress
2 PCs30.6%1.0051.8%0.50
3 PCs42.1%1.5066.5%0.75
4 PCs51.8%2.0076.7%1.00
5 PCs59.8%2.5083.8%1.25

Rules from the Blades in the Dark rules reference and Player Kit. This work is based on Blades in the Dark, product of One Seven Design, developed and authored by John Harper, and licensed for our use under the Creative Commons Attribution 3.0 Unported license. Unofficial fan tool, not endorsed by One Seven Design.